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Age groups: 1-3 gr.; Group size: 10-20 pers.; Duration of the lesson: 50 min
The interactive educational program "My First Alphabet" is designed for children of primary school age. In the first part, participants are given brief information about the invention of the Armenian alphabet and Mesrop Mashtots. Participants will become familiar with the methods of teaching letters using printed Armenian alphabets from different historical periods.
In the second part of the program, participants are given supplies for drawing and coloring pre-designed color pages indicating the number of letters of the alphabet, participants determine the types of letter designs (bird letters, animal letters, people letters), arranging them in alphabetical order.
Age groups: 4-6 gr.; Group size: 10-20 pers.; Duration of the lesson: 60-70 min
The interactive educational program "Discovery" is designed for children of middle school age and consists of two parts.
In the first part, participants are given general information about the museum and museum exhibits. Participants receive cards with images of museum exhibits, with the help of which they walk through the halls, look for images on the cards, and get acquainted with the museum exhibits.
In conclusion, they recall information about the exhibits during a question-and-answer session.
Age groups: 5-7 gr.; Group size: 15-20 pers.; Duration of the lesson: 60-80 min
During the interactive game-excursion "Pioneers of the Armenian Book", students receive general information about the Armenian first printers and the first books they printed. Then the students will be divided into two groups, given pre-written questions and crosswords, and, divided into groups, will solve the crosswords.
The first group to complete the task quickly and correctly will be awarded a prize.
Age groups: 8-12 gr.; Group size: 15-20 pers.; Duration of the lesson: 70-80 min
The interactive educational program "Madras Patriotic Group Vorogayt Parats" is designed for children of middle and high school age. The lesson consists of two parts.
In the first part, participants are provided with general information about the liberation movements of Armenia and the 18th century, the large-scale activities of Armenian figures in India in the 1970s and 1980s, especially the Madras Patriots group, in particular Shahamir Shahamiryan and Movses Baghramyan.
The first printed constitution, The Glory Trap, will be demonstrated. In the second part of the program, participants will read articles from The Glory Trap and independently interpret them.
Age groups: 7-9 gr.; Group size: 10-20 pers.; Duration of the lesson: 60-80 min
The interactive educational program "History Book Printing" is designed for middle school students. The first part of the program presents the history of the Armenian book in the context of world book printing. Then the students answer questions orally (in a form of a game).
Age groups: 10-12 gr.; Group size: 15-20 pers.; Duration of the lesson: 60-90 min
The interactive educational program is designed for senior school students. In the first part, participants get acquainted with the more than 510-year history of the Armenian book, printing centers and the rich printed heritage left by Armenian first printers.
Then, students answer questions orally or solve pre-compiled crosswords in written form.
Finally, they recall information about the exhibit through a question-and-answer session.
Age groups: 2-4 gr.; Group size: 12-20 pers.; Duration of the lesson: 50-60 min
The interactive educational program "A Book in My Hands" is designed for children of primary school age.
In the first part, children are introduced to the specifics of book composition, then they read and discuss pre-selected fairy tales, after which each child is provided with the necessary supplies to make their own book.
After compiling the book, participants color the illustrations for the given fairy tale.
Age groups: from 5th grade and upper; Group size: 10-20 pers.; Duration of the lesson: 20-40 min
In the first part of the program, visitors discover the amazing world of printing, then with the help of VR they "travel" through the printing centers of the world.